Swing your partner left and right, wrap your code up nice and tight. Throw your partner on the ground, spend a little time on sound. When you hit them in the face, make your swarmers fly with grace. No ID you wear a hood, warriors also going good.
Also, I'm in one of those moods where all the little personalities in my head want me to do different things at the same-BREAK IT DOWN NOW!
Showing posts with label AI. Show all posts
Showing posts with label AI. Show all posts
Saturday, November 3, 2012
Saturday, July 28, 2012
Infiltrator Part 30 - Shredders + SFML 2
This particular feature addition stretched out over a long period of time for many reasons. All of which are completely unimportant. The shredder AI is almost 100% up and kicking and that's what matters.
Labels:
AI,
design,
development,
infiltrator,
programming,
projects
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