tag:blogger.com,1999:blog-7031504049648467795.post3485286547162769283..comments2023-07-05T07:37:17.264-07:00Comments on LazerBlade Blog: Making Gameplay Feel RelevantAnonymoushttp://www.blogger.com/profile/18138205856634039766noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7031504049648467795.post-44143038674589010742012-04-18T08:42:45.759-07:002012-04-18T08:42:45.759-07:001 way pacman could deal with it is to give you the...1 way pacman could deal with it is to give you the ultimate goal of having the highest score. Then every dot you eat increases your score, bringing you one step closer. You can even see your score in real time. <br /><br />Theory anyway.Anonymoushttps://www.blogger.com/profile/18138205856634039766noreply@blogger.comtag:blogger.com,1999:blog-7031504049648467795.post-71046923020879519242012-04-18T08:41:19.718-07:002012-04-18T08:41:19.718-07:00Pacman is fun for the first 15 levels. Then it get...Pacman is fun for the first 15 levels. Then it gets monotonous.Anonymoushttps://www.blogger.com/profile/18138205856634039766noreply@blogger.comtag:blogger.com,1999:blog-7031504049648467795.post-24671544209820121762012-04-18T08:37:22.337-07:002012-04-18T08:37:22.337-07:00I think you're leaving out a whole class of ga...I think you're leaving out a whole class of games exemplified by Pacman. Or do you just hate games like Pacman?Abrahamhttps://www.blogger.com/profile/09727231225130244842noreply@blogger.com